Saturday, January 3, 2015

Welcome in 2015!

And here we are, in 2015. I'm still busy with professional work, pretty much 24/7, so nothing personal to post at the moment. I know, I know... However, what little time I have to do something of my own, I use for a personal project I mentioned in the last post. Hopefully, I'll be able to give a small sneak peak in a couple of months. But hey, three of the pro gigs I worked on between 2012-now are soon to be out there in the world, in February/March, starting, of course, with long-awaited 'Jupiter Ascending'. That means quite a big update to the portfolio and many cool artworks to show. More info soon!

Monday, November 24, 2014

'Phoenix 9' and VFX breakdown

No posts recently, since I've got too much work and no time for personal stuff. I'm heavily concepting for a couple of exciting projects, both to be announced early in 2015, I believe. However, I have a big personal project coming up but for details I'll direct you to its official website when the time comes :)

In the meantime, you can check out this short 'Phoenix 9' that debuted online a while ago, for which I prepared some matte painted post-apocalyptic elements. There is also a VFX breakdown (my additions are shown mainly at 1:16 - 1:21) with some impressive effects done in Blender. And who says it's not a production worthy app?

Sunday, October 12, 2014

Golden peak

As I mentioned in the previous post, here is an outcome of my first 'date' with World Machine -> Vue. It takes a while to set everything up but the results are quite nice. Post in Photoshop.

Saturday, October 11, 2014

'Alien construct'

On my previous hardware, Vue always crashed but since I switched to Mac, it's rock solid. So, I decided to refresh some of them long forgotten skills. Here's one quick experiment. Base layout and shapes in Maya, some ZBrush sculpting for the frozen lava/rocks and the rest in Vue. I'll be looking into World Machine next, so look out for some sexy (hopefully) mountains.

Saturday, October 4, 2014


Three large scale paintings created for a night-club here, in Shanghai. Large scale (20-30k pixels wide) futuristic version of Shanghai. Multi-leveled highways and enormous towers, filled with living areas, shopping malls, parking spaces and entertainment centers. The air is filled with floating pagodas and vehicles heavily influenced by traditional Eastern style. The print outs were enhanced with LED and black lights to make the environments feel more 'alive'. For the project, I also created a couple of concepts for the bar area. If in Shanghai, you can visit the club here

Wednesday, September 24, 2014

'Quintessence Outburst'

Concept created for the latest art pack from Goverdose, a collective of Polish artists. Check out their website for some serious visual treat.

Saturday, September 20, 2014

Design Sketching Series - Ep.1 - Our traditional and digital tools

The first introductory clip is online and, hopefully, is watchable :) In it, I go over some traditional and digital tools I'll be using throughout Digital Sketching Series. Get your pencils ready!