Tuesday, June 24, 2014

Samsung's 'Galaxy 11' concepts

I added to portfolio a hefty selection of concepts prepared for Samsung's 'Galaxy 11' - a scifi-themed advertising campaign. Check out the sets, vehicles and props I created for the first two clips. Click here to view the gallery!

UPDATE: The gallery has been featured on the main page of Behance.net and TheDigitalAge.com, generating over 9000 views in about week. Thanks, guys!

Friday, June 20, 2014

'Halo' trailer concepts online

I added to my portfolio some of the concepts created for the latest 'Halo' trailer. I hope you guys dig them. Just follow this link.

Monday, June 16, 2014

Concept sketches

For a change, something in a bit different style, more focusing on design.




Friday, June 13, 2014

'Halo: The Master Chief Collection' trailer

Here's the first trailer from this year's E3 I contributed to, creating concepts for one of the sequences. I'm sure most of you will recognize or at least have heard of this little franchise ;)

Tuesday, June 10, 2014

#GALAXY11: The Match Part 1

The next part of Galaxy 11 campaign is out! Our team goes up to kick some ass. Check out the slick space shuttle and the whole launch site I designed. It took quite a while but I have to admit it looks pretty cool and follows the concepts very closely :) It's great to see it in action. Anyway, enjoy the first part of the game.

Monday, June 9, 2014

'Iron Cloud' concepts and matte paintings

'Iron Cloud' is an independent Polish sci-fi drama, set in a dystopian world divided into decaying, underdeveloped 'East' and modern, utopian 'West'. While working on the project, I created pre-viz animations, concepts of several locations and props as well as a couple of matte paintings.

Here are some of the concepts:

Overall view of the East.


Face-recognition scanner's HUD.

Surveillance bot-camera.

And a couple of matte paintings:

Establishing shot of the West.

One of set extensions.

Friday, June 6, 2014

Data heist

In a society, where sect-like religious groups hold power, information is the most valuable commodity. Regular citizens don’t have access to the Archives and each data heist is a life-or-death operation. Here, a couple of highly skilled thieves is trying to implement their ‘bug’ into one of the data pool ‘feeders’. The main core and the servers are being cooled by special plasma, based on liquid oxygen. Robotic sentry reacts to any movement or sound, so the operation has to be as quiet as possible, though humming cooling and shimmering data streams help a bit.

Thief, hanging on a floating rope can only use anti-gravity ankle bracelets - anything more powerful would make too much noise. Even though the thermal suit allows to withstand -50 degrees room temperature, a feeder has to hacked into manually, thus the whole operation can’t take longer than a couple of minutes. Otherwise, due to hypothermia, navigating through the system efficiently would be impossible.

Wednesday, June 4, 2014

A bunch of news

Sorry for the lack of updates, been quite busy recently creating concepts and matte paintings for two cinematic trailers that will be featured (or at least should be) on this month's E3 event (June 10-12). Both are big franchises and it was a blast to work on them.

'Jupiter Ascending' has been postponed till February 2015, unfortunately, so you'll have to wait a bit longer before I can upload some of the cool concepts created for the show. However, a Polish sci-fi drama 'Iron Cloud' premiers on June 8th, so soon I'll post some of the concepts and matte paintings created for the flick.

I'm also looking forward to the next chapter of 'Galaxy 11' that will feature majority of designs I prepared for the campaign. Hopefully, so are you :)

If you're on Facebook, make sure to 'Like' and follow my new profile 'AK-ART'. That's where I'll be putting all the news, WIPs, selected artworks and links to video tutorials (coming soon via my YouTube channel).