Here's the second WIP. I modified the camera move, focusing more on the city and slowing down the speed (it still needs some tweaking), so it wouldn't look like a miniature. I also added hand-held shakes tracked from real-life footage in Boujou, so it's a bit more realistic. Here's a finished 3D model of the scene, ready for projections. Palm trees and bushes are cards, smokes from chimneys and factory/mine are done with particles and sprites.