Here's another WIP, a personal project and a fully digital environment shot.
I built 3D environment, animated the elevator and the camera move. The next stage will be UV-ing and texturing the foreground elements and planning various matte projections, placing them in such a way as to show great depth of the city and many levels below. Once all the projections are created, scene will be rendered in several passes and comped in Nuke. With this project I'll practice some new stuff like DOF pass and 3D motion blur.